How to play
The numbers count unhit ship cells; question marks mean missing intelligence. Sink every opposing ship before ammunition runs out or your own fleet is sunk. Sonar scans a 3×3 area, and deployment can be changed before the first shot.
Controls
Click or tap an enemy cell or use row/column controls. Up/down selects rows; S uses sonar. Switch charts to inspect your fleet.
Playing tips
- Update your reasoning after each hit. Use sonar where several uncertain rows overlap rather than firing randomly into an area with little remaining evidence.
